How to transform Bézier Polygon into a 2D surface?

Topics: 4.0, Geometry

Thread index  |  Previous thread  |  Next thread  |  Start a new discussion

RSS FeedRSS feed   |   Email notificationsTurn on email notifications   |   1 Reply   Last post: January 11, 2012 5:46pm UTC
LiWah Wong

LiWah Wong

January 11, 2012 4:13pm UTC

How to transform Bézier Polygon into a 2D surface?

hey peeps

I build three natural faults using Bézier Polygon, which are integrated into a chunk of 3D blocks (see attached image) and within four 2D (surface) fractures, as well as two 1D (edge) wells.

I need to assign boundary conditions to these three faults i.e. (internal) no flow boundary, I think I first have to transform them into 2D surfaces, correct me if wrong. How to do it?

ps: I tried 'convert to surface' feature but they just disappear upon 'build selected'.

many thanks for help!!!

regards
Liwah

Reply  |  Reply with Quote  |  Send private message  |  Report Abuse

Ivar Kjelberg

Ivar Kjelberg

January 11, 2012 5:46pm UTC in response to LiWah Wong

Re: How to transform Bézier Polygon into a 2D surface?

Hi

I suspect you need at least v 4.2 if not the latest upates to perform such large 3D mappings. Check with your local rep

--
Good luck
Ivar

Reply  |  Reply with Quote  |  Send private message  |  Report Abuse


Rules and guidelines