Creating a Random Geometry

Application ID: 49881

Say you would like to simulate a natural material or an arrangement of parts that have some known statistical distribution of dimensional variations. In such cases, you can create a random geometry based on these variations.

This model file is an example that demonstrates how to create a random array of spheres representing the holes in a wheel of (Swiss) cheese. It is a simple demonstration of creating random geometry features using model methods. For more details on this model, please see the blog post "How to Create a Randomized Geometry Using Model Methods".

This model example illustrates applications of this type that would nominally be built using the following products: